
#pragma once

#include "core.h"
#include "vec.h"
#include "matrix.h"

namespace Blox
{
	class Model
	{
	public:
		Model (  )
		{
		}

		void Load ( char const * const pFileName );

		InputVert *		m_pVertList;
		u32				m_uVertCount;
		u32 *			m_pIndexList;
		u32				m_uIndexCount;
		u32				m_uIndexTopology;
	};

}

